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    Guild loot rules

    AlCapone
    AlCapone
    Guild Master
    Guild Master


    Posts : 39
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    Class : Warrior
    Spec : Arms/tank

    Guild loot rules Empty Guild loot rules

    Post by AlCapone Mon Sep 14, 2009 12:02 pm

    Default Rules -- These are the rules that we play with as a guild. We recommend that you use them when playing with other guilds and parties if you are in charge of setting the loot rules as well:

    * Roll on all bind on equip (BoE) Uncommon items.
    o Just roll or pass. This improves the pace of the game. If you need the item, whisper the winner, discuss it at the end of the run or when there is a pause in the action. Don't stop the flow of the party over these items.
    o If you win the item and someone in the party requests the item from you because it is an upgrade for them and you are not going to use it yourself, you should graciously offer it to them when you have the opportunity. Indicate in chat that the player is interested, and ask if anyone else needs. Roll to determine who will get the item. If there is an issue or conflict, the party leader will arbitrate.
    * Roll on bind on pickup (BoP) Uncommon items only if you intend to and are able to use the item and the item is an upgrade.
    o If everyone passes, the item will be made available to anyone who wants it on a greed basis via a /roll (equivelent to /random 100) roll.
    * Roll on bind on equip (BoE) Rare items only if you intend to and are able to use the item and the item is an upgrade to your existing equipment.
    o If you win, make sure that you offer an item to someone in the party who has more need for the item than yourself. If the consensus is that the item is for a particular class, surrender the item as directed by the party leader.
    o If everyone passes, the item will be made available to anyone who wants it on a greed basis via a /roll (equivelent to /random 100) roll.
    * Roll on bind on pickup (BoP) Rare items only if the party leader has instructed you or your class / role to roll on the item, you intend to use the item.
    o Do not roll unless it is an upgrade to what you currently have.
    o Do not roll if you already have the item.
    o If everyone passes, the item will be made available to anyone who wants it on a greed basis via a /roll (equivelent to /random 100) roll.
    * Do not roll on Epic items, ever.
    o The party leader will discuss with the group who should be entitled to manually roll for the item. The requirement for everyone to pass is in order to allow enough time for appropriate debate over the most desirable items in the game.
    * Whit Graid All will roll just for one item per boss If someone rolles for more than one item on one boss will be Warned two times, the Third time will be kicked from raid and from Guild ASAP.
    o Ninja looting an Epic item is the dumbest thing you could do. If you roll on the item, despite being instructed not to, you will be kicked from the guild and labeled a Ninja server wide, regardless of wether or not you win. It's not worth it, don't do it.
    o If you win the Epic item, you should immediately equip the item unless it was won on the basis of a pure greed roll.

    These are our rules, they are not necessarily the laws of the land. Many people will have variations, if you don't like a party's rules don't group with them. Don't complain, don't say that they are wrong. Know the loot rules before you adventure, don't expect to establish them while you are playing. If someone ninja's on your party take a note of their name and guild, do not verbally abuse them. Contact an officer with the information and we will handle the issue. Ninja looting is more common than it should be and takes a lot away from the game, when it happens to you try to be civil and take the high road.

    There is never an excuse to ninja loot. As a lord it is our policy to do the morally correct thing. Just because someone does something unfair to you gives you no right to retaliate, if we hear you did something that violates our rules there is not going to be any consideration or leeway on the basis of someone else's behavior. There is /ignore [playername] and you can leave a party afting giving an explination of why you can no longer participate in a party that is not honoring the agreed rules. Any other behavior will be at your own risk.
    deathh
    deathh
    Demi God.
    Demi God.


    Posts : 6
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    Class : rouge
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    Profession/s : JC/mining

    Guild loot rules Empty Re: Guild loot rules

    Post by deathh Thu Mar 25, 2010 4:29 am

    when are we going to get DKP sistem???
    AlCapone
    AlCapone
    Guild Master
    Guild Master


    Posts : 39
    Points : 5643
    Reputation : 10
    Class : Warrior
    Spec : Arms/tank

    Guild loot rules Empty Re: Guild loot rules

    Post by AlCapone Thu Mar 25, 2010 6:51 am

    When we will have more members and we wont have to invite radom ppl.

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    Guild loot rules Empty Re: Guild loot rules

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